Gyg i szilam juz to widzieli w realu, Ciachu w grze przez net wiec oficjalni juz odkryje ten pomysl
koncepcja wymaga agentów czyli nie dziala na minion'uw
Cytuj:
Inner Cunning
hazard - permanent-evnet or short-event
As a permanent-event, playable on a face-down agent who was brought into play this turn. When the agent is revealed, and if his home site is a Shadow-hold [S] or a Dark-hold [D], the site where he came into play (which is not represented by a card) may legally be any Shadow-hold [S] or a Dark-hold [D]. Discard when the agent is revealed. Alternatively, as a short-event, take any agent who has a home site that is a Shadow-hold [S] or Dark-hold [D] from your play deck into your hand (reveal it to opponent and reshuffle your play deck).
Cytuj:
Nobody's Friend
hazard - permanent-evnet or short-event
As a permanent-event, playable on a face-down agent who was brought into play this turn. When the agent is revealed, and if his home site is a Border-hold [B] or a Free-hold [F], the site where he came into play (which is not represented by a card) may legally be any Border-hold [B] or a Free-hold [F]. Discard when the agent is revealed. Alternatively, as a short-event, take any agent who has a home site that is a Free-hold [F] or Border-hold [B] from your play deck into your hand (reveal it to opponent and reshuffle your play deck).
zagrywamy to na naszego agent'a zeby mugl pojawic sie na dowolnym Border- lub Free-hold'zie (lub Shadow- lub Dark-hold'zie)
nastepnie gdy przeciwnik uda sie do odpowiedniego site'u zagrywamy na agenta To Get You Away
Cytuj:
To Get You Away
hazard - permanent-evnet
Tap an agent at target company's new site. Agent may attack (not counting against hazard limit) during the movement/hazard phase. Attacker chooses defending characters. A successful strike doesn't wound the defending character, instead the character is taken prisoner at one of the agent's home sites of the attacker's choice (regardless of site's location) and the agent returns to the same site. Rescue-attack: Same race as agent --- 3 strikes with 8 prowess.
jesli uda nam sie zrobic wiecej niz jeden strike to tym lepiej (Rank Upon Rank nie dziala na agentów niestety ale Chill Them with Fear pieknie dopala ataki elfickich, krasnoludzkich, dunadanskich i hobbickich agentów), inne sposoby na zwiekszenie ilosci strike'uw (bo o to głownie nam chodzi) to np Hoarmurath of Dir lub specjalne zdolnoci agentów (np. Eleriny)
im bardziej egzotyczny agent tym lepiej (czyli agent z jak najrzadziej uczeszczanym i najbardziej zadupiastym home site'em) bo komu sie bedzie chcialo leciec ratowac kogos np. z Iron Hill Dwarf-hold'u? a jak juz sie ktos zdecyduje na taka wycieczke to straci na dojsciu tam troche czasu
zabawe troche psuje Marvels Told i inne podbne karty które moga skasowac permanent-event'a którym jest karta do łapania (ale mozna ją skasowac i tak dopiero po rozegraniu calego ataku i zlapaniu juz kogos - nie mozna skasowac To Get You Away tuz po zagraniu, zanim sie zawalczy - efekt karty musi byc w pelni rozwiazany by móć rzucać na nia Marvels'a), ale i zdazymy oddelegowac postac (lub postacie) gdzies daleko
albo mozna zlapac postacie w jakies niebezpieczne miejsce (np. home site'em Golodhros'a jest Barad Dur...)[/quote]